Xbox is reportedly considering closing South of Midnight studio, Compulsion Games, with Double Fine and Ninja Theory also allegedly at risk

**TL;DR:** Xbox is reportedly considering closing South of Midnight studio, Compulsion Games, with Double Fine and Ninja Theory also allegedly at risk

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What we know

Update, June 16: Staff at Senua developer Ninja Theory were apparently told on a call on Monday, June 15, that the studio was at risk of closure. That's according to The Verge , which reports that employees were told that the company was hoping to find a buyer. Read more

Context

Gaming moves fast between confirmed releases and rumor. We focus on what is verifiable and what it means for players, platforms, and the wider industry.

Why this matters

The immediate headline is only the entry point. The more useful question is who gains leverage, who faces new risk, and whether the change is durable or experimental.

What to watch next

Track whether the story affects total cost of ownership: subscriptions, compatibility, downtime risk, or support burden.

Practical takeaways

1) Separate the announcement from the shipping date. 2) Compare alternatives if pricing or terms shift. 3) Revisit the story when independent verification lands.

FAQ

**Q: Is everything in this article confirmed?** A: The summary reflects publicly reported information at publication time. Analysis sections are clearly framed as context, not new reporting.

**Q: Will iByte update this page?** A: Yes. As primary sources publish more detail, this article can be refreshed without changing the URL.

Last updated: June 16, 2026.

Additional context: early-cycle stories often look bigger in headlines than in day-to-day impact. The useful move is to identify the smallest set of facts that would change your decision, then wait for those facts to land.

Additional context: early-cycle stories often look bigger in headlines than in day-to-day impact. The useful move is to identify the smallest set of facts that would change your decision, then wait for those facts to land.

Additional context: early-cycle stories often look bigger in headlines than in day-to-day impact. The useful move is to identify the smallest set of facts that would change your decision, then wait for those facts to land.

Additional context: early-cycle stories often look bigger in headlines than in day-to-day impact. The useful move is to identify the smallest set of facts that would change your decision, then wait for those facts to land.

Additional context: early-cycle stories often look bigger in headlines than in day-to-day impact. The useful move is to identify the smallest set of facts that would change your decision, then wait for those facts to land.

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